Tuesday, October 19, 2010

Q2 - Week 3

For marketing, I modeled out the rage quit logo. At first, I wasn't sure how to tackle this but I went ahead and did whatever. Turned out better than I expected.

For animation, I had to clean up the dodge roll. I tried a new rig for better facials and cleaner cogs. At the recovery stage in the dodge roll, I ran into a problem where the limbs would spaz out. Took me awhile to figure out what was wrong. Something about the rotation that is being used along the animation overtime jack things up I think.

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